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Joined 1 year ago
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Cake day: June 18th, 2023

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  • Any word on a Citra replacement? I remember a while back I tried to look for an alternative just for compatibility for certain games and I couldn’t find much. It seemed like Citra was the only good option for actually playing games. When you add in that the 3DS is no longer sold or supported, plus the hardware gimmicks that led to most games being exclusive to that platform, and also the sheer discomfort my adult hands experience trying to hold such a small device, I’d really much rather play those games on the Deck or with a controller.

    The Switch is still young. It’s Nintendo’s active console so they’re dedicating more security and legal resources to protecting it, but I’m sure that will be reduced after the Switch 2 launches. RyuJinx is still a solid option, and when you add these various forks I’m sure emulation will be in a good spot in time.



  • I love these things. Two events a year that fll YouTube with hundreds of hours of content that’s great background fodder.

    There’s been a ton of games I’ve never heard of that I discovered by seeing at these events.

    Not every one is a winner. Some people just aren’t good presenters, some games are just not interesting. Whenever the charity is a cancer foundation, there’s tons of depressing stories that come through the donations that bum the mood. There’s the occasional drama that happens with any sort of large organization.

    But overall those are minor issues on what is otherwise a great time.





  • If you want artists to get paid, you need to pay them more directly.

    The highest margin for most is probably merch purchased at venues, including physical media. After that it’s probably the merch store on the artist’s website. They make money off of ticket sales for shows too, but there’s a lot of middle-men and actual costs to shows so there’s a wide variance in profit margin. Even local acts at bars: sometimes it’s a pay-to-play scheme where the band could be losing money, sometimes they’re making a few hundred bucks for a night.

    Streaming on Spotify or an ad-sponsored platform like YouTube is going to give small fractions of a penny per-stream to the artist. There’s plenty of artists out there who have opened their books and shown they make more from releasing music as pay-what-you-want than from Spotify.



  • This is a port. Ty 4 originally was a Windows game from 2015.

    The whole context is pretty interesting. The studio was one of the few in Australia and Ty was arguably the first Australian videogame IP. The games were always low budget and the studio took on a lot of cheap licensed games in order to keep the lights on.

    Like a lot of 3D platformers from the time, they let another studio make quick, cheap, 2D versions for the GBA. By 2015 Krome was really struggling. Ty 3 flopped and Microsoft pumping publishing money into games for the Microsoft Store, and so the studio cranked this out.

    From a technical perspective this probably could’ve been a launch title for the Switch. I’m guessing there were some business or legal issues why it took so long (this release is also riding the coattails of the remasters of Ty 1&2, as part of the larger industry trend of 3D platformers coming back).



  • I played them both: Yakuza 1 in December/January, emulated on PC and mostly streamed to my couch on either my NVIDIA Shield or my tablet. I thought it held up really well except for the brief on-rails shooting portion towards the end. So far it’s been my favorite in the series because it has English voice acting. I was surprised to see that apparently Sega stopped dubbing the series because of criticism: kinda sucks I don’t have the option on most of the games now.

    I played Yakuza 2 in February, and I had the Deck at that point. It ran perfectly, no issues. I wish it was dub’d, but that’s my only real complaint. I’m not sure if a game can have too much content, but if so Yakuza 2 is where the series starts to approach that. In Yakuza 1 I was able to do most of the things naturally just by alternating between main story beats and side content. In Yakuza 2 and 3, it feels like I could spend a hundred hours or more on each game and still not finish it all. If I wanted to play just 1 or 2 games a year that would be fine, but I’ve got other things to do so I just focused on the stories.