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Not every switch game runs poorly.
video games and music sure are neat… i am currently “moving” this account to kbin.run
Not every switch game runs poorly.
I kinda like it, but I’m also used to it since I played them in release order. I like not having to worry about replenishing cores, I like not having to cock guns after firing them, I like being able to hold infinite animal skins and such, and that you just sell everything and don’t need to worry about crafting and stuff.
2 is awesome too, but it leans more sim and 1 is more “arcadey” is a short way to explain the difference.
Can you grind post game just for fun and it lacks any progression or reason, or does the game definitively end?
It’s a good fit for a portable system, surprisingly, due to all the different activities. You can throw it on, run a couple bounties or just play some cards, and put it back away.
When they eventually put it on sale I’m sure it’ll be more appealing to more people, the price is up there, but they really did put work into the port job and it shows.
The Red Dead port is pretty awesome because it’s Red Dead, runs well, and looks good still. No dynamic resolution abuse here! Having Red Dead poker on the go is awesome, and while the lack of gyro aiming is a bit sad, it’s got that standard Rockstar hard snapping aim assist, so as long as you’re okay with that, then it’s no huge deal.
It’s hard to really say, when they vibrate, depending on the intensity that the game feeds the controller, the vibration is absolutely audible, it will never be silent, so it is a little hard to say with no audio feedback whether they’re louder than they’re supposed to, depending on the game.
I’ve only ever heard players saying they love the shit out of it and haven’t seen anyone saying they ended up disliking it or growing bored. I’d like to know people’s generally play hours, though, too
Its not necessarily a kid’s game, but that is their primary demographic and player base out of some fusion of being easy to run, simple games being easier to create, the art style, the accessibility and short term gratification of easily jumping between experiences.
Ishi-Sengoku-Den “Sadame”. It’s basically a 2D top down brawler style game with randomized loot drops a la Diablo, styled after Sengoku era Japan. Weird game, but a fun one for a unique Diablo like experience on 3DS.
Wow, OP, enjoy Phoenix Wright! I’m playing through Apollo Justice for the first time right now, but I played through the original Ace Attorney Trilogy a bunch of times as a kid, I love these games. Best soundtracks ever.
Where’d you get that Dual Steam Deck prototype from?!
Not upcoming, it’s out as of today
Thank you, Kanye, very cool
Because the touch screen isn’t capacitive I find that I have to press harder than expected with my finger to get a result, meaning some of the time when I press it doesn’t register, which usually means fuck that when it comes to playing an active game.
If it’s something turn based or a visual novel like Phoenix Wright then I’ll use a finger for comfort, cause if it doesn’t register a tap it’s not the end of the world
It evokes Megaman, but it isn’t Megaman. I don’t think they’d have grounds to do anything unless they’re one of those companies that patented specific parts of gameplay design or something of that nature.
Dude. Seriously?! I STILL find myself making sure to set my brightness right before launching the game. Thank you
Isn’t that video just cribbed from the trailer? Correct me if I’m wrong, but I don’t think the trailer specified if it was PS4, Switch, or just some debug unit running the software. I would not trust these as accurate comparisons as a result. It can’t provide much more than that, so maybe don’t make an article.
Yeah, I’m curious who they’ve got doing this one. Seemingly it’s a straight port, so at least we won’t see too much “definitive” style meddling.
You didn’t, I’m just saying that since there are many great switch games that run just fine it’s not quite a hard pro and con situation where the switch experience is always so poor that it’d make the Deck a sheer upgrade worth the money.
Just depends on how much you value that performance, I’m able to get used to 30 FPS pretty decently, so the Switch is much better for me at the price point and ease of use, but I know there’s definitely a contingent of players who really value performance and your comment comes into play for them.