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Meh. Imo anyone comparing an integer to a float and not expecting one of them to be implicitly casted to the other’s type will create that issue for themselves when doing the same thing with an explicit cast.
Meh. Imo anyone comparing an integer to a float and not expecting one of them to be implicitly casted to the other’s type will create that issue for themselves when doing the same thing with an explicit cast.
Agreed. But the less experienced programmers I know are surprisingly naive about this.
That makes sense, but then you’d just have people converting the int to a float manually and run into the exact same issues.
Yeah they have some cool gadgets and designs, but this kind of shit + the software side has always kept me away from the brand
Who needs 1000hz 4k when 120hz 2k is already stupidly expensive to achieve with most AAA games
If you’re implying that there is some element here that justifies dragging the guy out back and beating him senseless after he was caught, by all means, elaborate
The UI looks more “slick”, and it is censored, so your portfolio or whatever you want to showcase isn’t displayed alongside some MLP porn or pregnant Sonic comics. Which doesn’t mean there isn’t tons of “artistic nudity” on the site though, last time I checked.
I’m not an artist myself but I know the artists in my industry (videogames) love to use it
I’d argue all the humans left when artstation became big. All my artists friends used to upload their (non porn) work to deviantart before artstation was popular. But banning the porn was the first nail in the coffin for sure.
I have only used it for a little more than a day so far, but I’m already in love with it because it basically required 0 tinkering to get my Nvidia GPU to work, and the few games I have tried have been running almost flawlessly.
I’m not exactly the age or attractiveness that most people expect in a touring musician, either.
Just start making IDM. Looking weird and/or unattractive seems to be a requirement (and, don’t get me wrong, I’m here for it)
Spotify’s model is doomed to fail over time.
This right here. At the very least, unless they are not beholden to shareholders, it will eventually reach market saturation and will have to cut artists’ share, hike prices up, or add more paywalls to keep the line going up
Good thing that the existence of a GUI for a program doesn’t prevent you from using its CLI version then !
If the law is anything like what we have in France, the inspectors are indeed allowed to strike. Which means, not showing up to work. If they are not striking they have to do their job.
And refusing to inspect tickets in this situation would be grounds for termination for “serious misconduct”, because it’s an explicit breach of their contract, and also a crime if the company says it has cost them more than 1000€ (not sure about the sum but you get the idea) because it would be considered as defrauding the company
Not running the trains should hurt the company’s reputation though. But the problem is that due to decades of propaganda, the companies have successfully managed to convince the public that train unions go on strike for frivolous reasons, or even just to get some time off. At least that’s the issue here in France.
Also idk about UK law but in France, the employees refusing to check tickets would be committing a crime, and we already have better laws regarding rights to strike than most of Europe…
Wifi card. Well, I don’t really use it but it is plugged in.
“gangs of idiots” smashed the prototype looms because they knew they would put them out of work. And they were right, even though the machines were probably a net benefit for society in the end.
It will be the same with AI. If it ends up actually benefiting humanity as a whole, it will 100% be a side effect of a few assholes getting insanely rich, or from massive governmental regulation.
How the fuck do you even define a percentage point of difference for a creature’s design ?
I knew I was gonna get this answer but still couldn’t be bothered to check the correct term so that’s on me.
I think you’re technically right because the EULA specifies that you basically can’t use that code (or a modified version) outside of a licensed UE project, but outside of that it basically is. All the code can be read, the engine and/or its editor and all related tools can be compiled from the source, and you can make pull requests on the official repo.
IIRC it is not actually open source because you can’t modify and/or repackage it without epic having their say in it (I think one of the licenses tiers is basically you agreeing to pay upfront + royalties for the authorization to modify the engine’s code and ship the packaged version with the project)
I mean, if you want to see some games’ source code you don’t have to rely on piracy. As other people have already said, there are open source games, some developers of older games have officially released the source code (notably VVVVVV, doom, and also quake iirc), some devs have released important part of their source code (e g the entire inputs handling code of Celeste).
Additionally, the vast majority of all Unreal Engine games’ engine code, including huge AAAs like Fortnite, is in Unreal Engine (duh), which is open source source-available.
As a “gamer” and game developer, this is sound advice.