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Joined 10 months ago
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Cake day: August 27th, 2023

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  • If the law is anything like what we have in France, the inspectors are indeed allowed to strike. Which means, not showing up to work. If they are not striking they have to do their job.

    And refusing to inspect tickets in this situation would be grounds for termination for “serious misconduct”, because it’s an explicit breach of their contract, and also a crime if the company says it has cost them more than 1000€ (not sure about the sum but you get the idea) because it would be considered as defrauding the company


  • Not running the trains should hurt the company’s reputation though. But the problem is that due to decades of propaganda, the companies have successfully managed to convince the public that train unions go on strike for frivolous reasons, or even just to get some time off. At least that’s the issue here in France.

    Also idk about UK law but in France, the employees refusing to check tickets would be committing a crime, and we already have better laws regarding rights to strike than most of Europe…





  • I knew I was gonna get this answer but still couldn’t be bothered to check the correct term so that’s on me.

    I think you’re technically right because the EULA specifies that you basically can’t use that code (or a modified version) outside of a licensed UE project, but outside of that it basically is. All the code can be read, the engine and/or its editor and all related tools can be compiled from the source, and you can make pull requests on the official repo.

    IIRC it is not actually open source because you can’t modify and/or repackage it without epic having their say in it (I think one of the licenses tiers is basically you agreeing to pay upfront + royalties for the authorization to modify the engine’s code and ship the packaged version with the project)


  • I mean, if you want to see some games’ source code you don’t have to rely on piracy. As other people have already said, there are open source games, some developers of older games have officially released the source code (notably VVVVVV, doom, and also quake iirc), some devs have released important part of their source code (e g the entire inputs handling code of Celeste).

    Additionally, the vast majority of all Unreal Engine games’ engine code, including huge AAAs like Fortnite, is in Unreal Engine (duh), which is open source source-available.