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Joined 1 year ago
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Cake day: June 22nd, 2023

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  • For New Super Mario Bros. U Deluxe, if you have one of the SNES controllers (or something similar), that may help. I found it played a bit better than the Pro controller, for some reason. Probably my muscle memory from playing so much SNES back in the day! I thought New Super Mario Bros. U Deluxe was really difficult to get through even though I played through and conquered the other Marios.


  • CoH is one of those games that isn’t quite a “recommended to everyone” game but it’s one that I think many will really like. It’s also only $15 right now, so not a huge investment if you don’t like it. Kinda weird there haven’t been many similar games made (I was aware of like 2).

    Completed the Diablo 4 campaign. Loved the story (lots of good stories in the side quests too) and the ending cinematic was one of the best they’ve ever done. First play through was a chain lightning Sorcerer and now trying a werewolf Druid on Season 1. Have also played Necromancer and a little bit of Barbarian.

    WoW’s community is kinda toxic sometimes in group stuff. Population wise, it still has plenty of people. The latest expansion, Dragonflight, is one of their best expansions. Having a lot of fun with it.






  • I’d say the first rule about using a new OS is to not try to do everything like the old one. 80-90% is the same or similar and the rest needs to be learned or discovered. Aside from installing the apps you need for your graphic design work (like Adobe or whatever you use), I’d suggest giving it an honest try rather than installing a bunch of stuff to make it work like Windows. Of course, if you’re needing something modified or need something the native apps can’t provide, the other posters in this thread have listed a bunch of great suggestions.

    As another poster mentioned, using Spotlight is a great way to finding things quickly; it’s much faster than Windows search.

    Using Help from the File menu can be useful; it does a good job with built in apps and features. There are also a lot of keyboard shortcuts, so it can be useful to learn them for efficiency.

    It sounds like you’re using a laptop, so I’d recommend configuring gestures as they work wonderfully with the trackpad (there’s also an option for three-finger drag which is great for moving files and windows). You can also setup hot corners for different functions. If you loose the cursor, there’s a “Shake mouse pointer to locate” option enabled by default that makes the cursor larger temporarily.

    Setting up FileVault (disk encryption) and Time Machine (backups) are good ideas too. Rule of thumb for Time Machine is to get double your disk size for your backup drive- use a 2 TB backup drive if your machine has a 1 TB hard drive.

    There’s a transfer utility you can use to bring stuff from your Windows machine to the Mac.

    You might check out the Affinity suite of graphic design apps. They are well supported on the Mac but of course it depends on what your needs are.




  • MrGiblets@lemmy.worldtoNintendo@lemmy.worldNintendo Smartphone?
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    1 year ago

    I don’t see it happening as there are a bunch of issues.

    *1. The smartphone market is pretty saturated, although Nintendo has the brand power to make a splash, it would need a differentiator. Biggest one would be game software, obviously.

    *2. In order to make phone calls, it would need a cellular modem. They would have two options: add a modem and get it working with their favored chipset (like the Nvidia Tegra they’re using now) or switch to an all-in-one solution like the Snapdragon series used in existing Android phones. The first option is expensive, development intensive, and potentially more power consuming. The second would require switching to another chip which could break backwards compatibility and cause other issues (not necessarily anything impossible to overcome, though).

    *3. They would need (or rather feel the need) to have it locked down so that only Nintendo-approved apps were available. People like having apps for all kinds of things and I think they aren’t wanting to police something the size of the App Store or Play Store. Piracy and emulation would be be concerns for them as well.

    *4. Controls- touchscreen controls aren’t great, so they’d need to have physical buttons and sticks which add bulk. If the stick wasn’t compact enough (even a flat stick like the DS), it could get caught on pockets, clothing, bags, etc. and could wear out more often.

    There are other details I hadn’t considered, I’m sure, but overall, I think it’s not a road Nintendo wants to go down.