Yeah, the descriptions and lack of curation is really weird … browse games and oh look here’s 27 varieties of reversi and a driving game that crashes on launch.
If it were a curated list with enthusiastic and helpful descriptions it would make it more accessible to use. Get the mature and professional looking programs front and center.
Much as I hate to say it, it could do with a makeover from someone with a sense of marketing. (Excuse me for a second, I felt a little nauseous saying that).
sigh yes I remember 1.0 taking up a lot of my 160mb hard disk.
Things I remember: changing the command line font was mindblowing. I managed to get xeyes to run, but not a window manager, so I just had massive eyes following the cursor around. I compiled a lot of my really shoddy C code but had no idea what I was doing. The number of disks that Emacs needed felt disproportionate at 5 when MS Word 2.0 fitted on 3, and Doom fitted on 3 and a half.
It was all very exciting, and felt like you were “sticking it to the man” by not using ms-dos :-)
These days I just use computers as a tool, and as such I have Linux Mint on my home machine.
Not OP but, personally not having a modem at that time, I convinced a well-off friend that he should try it. Then I copied his disks.
I’m looking forwards to getting stuck into the story mode this weekend, though I have to wonder if I’ll be able to finish it given how long it’s been since I’ve played anything that needs reflexes, lol
Mostly I got the game to play with my partner, and on that front it’s been excelent so far :-)