• 0 Posts
  • 7 Comments
Joined 1 year ago
cake
Cake day: July 20th, 2023

help-circle
  • Indie also covers an enormous financial area. People generally group games into AAA, Some nebulous middle ground games that are generally produced by the major studios but aren’t AAA and Indie.

    There is a difference between indie games that sell millions of copies vs dozens and this lack of discrepancy makes this complex. I once pirated a game called infernium after seeing a friend play it on switch, then learnt that it’s an absolutely tiny game by a solo developer. I happened to adore the level design and lore of that game so much that I bought it on steam and then bought all of his other games too just to support him.

    On the flipside, we refer to a game like Hades as indie. I love supergiant games and have purchased all their titles but I would have felt zero remorse at pirating Hades.

    Maybe the only thing that I feel is sad in all of this is that the massive AAA games takes years to be cracked nowadays, which means only indie games are pirateable. I don’t like the unfair dichotomy this creates. There are probably a reasonable amount of people who pirate indie games and buy AAA games for this reason, and that’s bad for industry.


  • I have a PC I built that was absolutely top of the line 9½ years ago, that still plays most games in high to max settings. It’s a little powerhouse for its age, I often use it for rendering video and it still smokes everybody I know 's devices.

    Windows 11 is too powerful for my PC according to Microsoft and I’ve been so pleased about that. If it wasn’t for the fact that I have no issues with my current windows 10 setup, I’d put in some time to jump to Linux. I’m just too lazy to give it the weekend it would take to learn, set up and move my content over properly.


  • I occasionally get pulled into the YouTube shorts and hate howuch time I lose to them. Worse was that although I barely use Instagram beyond keeping in contact with friends who only use it, I happened to watch the reels for a little yesterday and they were really entertaining.

    A lot of amateur video creators don’t have the experience to keep their work engaging for long periods of time, half the internet feels like SNL sketches that make their best punchline in the first 20 seconds and then milk the same joke for the next 3 minutes. The way short form content cuts through the crap is actually quite nice. It obviously has a whole bunch of its own issues but that’s mostly due to chasing the algorithms favour, not the short form nature of the content.



  • Unfortunately I suspect we’ll get third party ‘consoles’ that are basically the equivalent of the handhelds from nthe console market, potentially locked to set stores.

    The only reason we currently don’t have any prevalent under TV consoles that are glorified steam deck competitors is because anyone interested in that market is tech savvy enough to see you may as well have a PC doing the same.

    I don’t see consoles dying out for a decade yet but I suspect the next step is this. That or they’ll embrace cloud gaming, where people are just streaming games of their servers, making them much harder to pirate, easier to charge a subscription for and easier to maintain and release smaller hardware changes. This has 99 downsides although does come with the upside of basically not requiring the larger tech companies to hold back innovation by generation, which may accelerate the the gaming tech industry slightly. I saw an article back when the PS5 was releasing that was basically about how a huge field of graphics tech has a boon on a major console release and stagnates with it, which is caused by so many of the people making content for high end graphical tech being people making games for consoles and there is little reason to outpace what they can perform.

    All of that is my speculation from absolutely nowhere in the industry, so take it all with a big swig of salt.