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Joined 1 year ago
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Cake day: July 8th, 2023

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  • For what it’s worth, I played the NES release of DQ1, and then a translation of the japan-only SNES release of DQ2 recently (I actually beat DQ2 last week) and I found DQ2 to be a much better game than DQ1 overall. DQ1 was… interesting, but it was very much a game that did not respect the player’s time in the least, to the point of expecting the player to fight literally hundreds of battles in order to grind up enough money and experience to afford the gear. The most charitable thing I can say about it is that the battle system was so rudimentary and so grindy that the gameplay felt more like it was focused on resource management–there was a tension in deciding whether you could afford to take another fight, or if you needed to return to town and spend money sleeping at an inn to heal (setting your grind back at least 1-2 fights with how piddly gold and XP drops were), optimizing efficiency in spending your MP to heal vs. the risk of dying to the next monster, etc.

    DQ2 meanwhile was a much more robust and much less grindy game–the simple addition of multiple party members and multiple enemies in a single battle meant that your gold and XP gains were multiplied over the first game. While it still demanded grinding, it was much more reasonable about it, and it felt much more like a “modern” JRPG like you’re used to seeing.






  • The problem is that as far as I’m aware there’s literally zero evidence of this doomsday scenario you’re describing ever happening, despite publicity rights being a thing for over 50 years. Companies have zero interest in monetizing publicity rights to this extent because of the near-certain public backlash, and even if they did, courts have zero interest in enforcing publicity rights against random individuals to avoid inviting a flood of frivolous lawsuits. They’re almost exclusively used by individuals to defend against businesses using their likeness without permission.



  • There’s something primal about making something with your own hands that you just can’t get with IT. Sure, you can deploy and maintain an app, but you can’t reach out and touch it, smell it, or move it. You can’t look at the fruits of your labor and see it as a complete work instead of a reminder that you need to fix this bug, and you have that feature request to triage, oh and you need to update this library to address that zero day vulnerability…

    Plus, your brain is a muscle, too. When you’ve spent decades primarily thinking with your brain in one specific way, that muscle starts to get fatigued. Changing your routine becomes very alluring, and it lets you exercise new muscles, and challenge yourself to think in new ways.