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Cake day: July 13th, 2023

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  • A good place to read about all the apps that end in arr is their wiki called servarr

    They provide setup instructions and descriptions as well as downloaders and scripts. They also each have a GitHub repository and webpage with screenshots and more flashy promo material so you can get a good idea of what they look like and how they work.

    Essentially they all automatically go out and download any movies or shows you’ve told them to look out for, format the files and place them neatly in folders that your media manager like plex or jellyfin can then make available for you to watch on the client devices on phones, computers, smart tvs, chrome casts, Apple TVs, everything really


  • Never used kodi so don’t know if this pipeline would work for you considering you might like the ability to stream from pirated sources on demand. But if you are ok with downloading your movies and shows to a local repository that you can then access from any device anywhere in the world. Then I suggest using prowlarr, radarr, sonarr, qbittorrent, overseerr, and plex media server respectively. It sounds like a lot of tools but each one plugs into the other so they all overlap and handle different parts of the whole pipeline.

    If you wanted more general info about what each one does then let me know




  • So the hierarchy generally goes like this:

    • You have a game
    • Then you have your patch and crack makers that circumvent the games DRM. This game and patch ingredient box is called a “release”
    • Then you have your repackers like fitgirl and dodi that take a release, apply the included patch to the game, make sure everything is configured and the game runs, then compress the whole thing heavily, sometimes reducing everything by up to 50%, then break the package up into a handful of large chunks, some of those chunks being things that you might not want, making them optional to you, like the soundtrack, alternative language audio packs, etc.

    Because everything is so damn compressed, a game will usually take a long time to install, because your computer is literally re-inflating the bouncy castle. A lot of people will take those install times over the download sizes of the original releases which I think clarifies most who these repackers actually serve.

    They exist for people with data caps and slow internet. If you can avoid downloading languages and soundtracks you don’t want in the first place then that saves you much needed data and time. And even though installation (which is actually just decompression) takes an age, it’s still faster than terrible internet downloading twice as much.


  • Most of dodi and fitgirls repacks are actually just other peoples releases, they aren’t installing any cracks, that’s why the upload notes always say “based on codex”, or elamigos, or empress, etc. Unless what you meant was that they apply the cracks to the games that come as seperate ingredients in the original releases?

    They do however usually make those releases smaller by compressing the shit out of them and making things like the additional media and language packs optional. And make the releases available through more mainstream avenues like torrents.

    They exist for people with data caps and terribly slow internet. I’d argue they also exist for people with limited hdd space but you still need to decompress the game before you can play so instead you could say they are good for people that have seperate storage servers for their media libraries and backups.

    You can keep an archive of all your downloaded pirated games that collectively take up half the space if you are the kind of person that hordes things like that, in case you decide you wanna reinstall and play a game again or something.